Easy Quiz Features
Buzzer lock-out system displays first player to press their buzzer... no guessing or arguments over who responded first
Works with Windows or MAC
Supports up to 50 buzzers in the same quiz!
Supplied with different buzzer sounds for each player
Create your own custom buzzer sounds
Use voice recordings for buzzer sounds to speak the names of your players or teams when a buzzer is pressed (especially helpful when you want to project computer images other than our Easy Quiz software - like PowerPoint)
Buzzer test screen assures players of working equipment
There's no messy software installation... it just works!
Easy quiz controls... just three keys
Can be run from a flash drive or copied to any computer
Engage your audience with colorful, full-screen displays
Facilitates verbal quizzes for last minute events
Flexible scoring for right and wrong answers
Create your own custom screens for RIGHT and WRONG answers
Supports DMX stage lighting for automatic lighting response for each sound event in Easy Quiz. Light up the player who buzzed in first, turn the stage red for a wrong answer, spray moving head lights across the stage for a right answer... You create the scene, Easy Quiz can trigger it. And we can tell you how!
Rock-solid Java platform
The Menu screen will appear when you first start the Affordable Buzzers Easy Quiz Game.
- Enter Player Names: Allows you to enter the names of all your players or teams.
- Test Buzzers: Allows players to test their buzzers before you begin your quiz.
- Begin Quiz: After your player names have been entered, this button will begin an actual quiz game.
- Display Player Scores: Use this button to display and/or edit the scores for all players.
- Quit Game: Exit the Affordable Buzzers Quiz Game.
The Enter Player Names screen is where you type the name of each of your quiz players or teams and assign them a buzzer number. Whatever text you enter here will appear on the screen during game play to identify the player who was first to press their buzzer for any given question, that is, the first player to “buzz-in.” You may use actual names, nicknames, team names, etc. The number beside each name is the buzzer number assigned to that player.
The Test Buzzers screen is optional but it will give both you and your players assurance that each of their buzzers are registering with the computer and that all players are using the buzzer that matches their name on the Enter Player Names screen. As each player presses their buzzer, the computer will display their name on this screen and will also play the sound associated with that player (more on sounds later). Additional buzzer presses will continue to flash the player’s name and play their associated sound.
The Get Ready screen alerts the players to get ready for the next question. The player buzzers will not be activated until you press the Spacebar. The Buzzers On screen will then appear and all player buzzers will be activated.
Penalty Alert: A unique 2-second penalty feature helps prevent aggressive players from dominating the game by pressing their buzzers too early or by holding their buzzer buttons down.
Note: You may choose to activate the buzzers before or after the question is presented. Some quiz hosts prefer to give all players a chance to hear or see the entire question before allowing anyone to “buzz-in.” Others prefer to allow “buzz-in” at any time while the question is being presented.
When the Buzzers On! screen appears all player buzzers are active. The first player to press their buzzer while this screen is displayed will win the opportunity to answer the question.
Each player will have only one chance to answer each question. If their answer is incorrect, their buzzer will be disabled until the next question begins at the Get Ready screen.
--The R key may be pressed for a R-ight answer, causing a victorious DING sound along with a screen showing a green check-mark (see below).
--The W key may be pressed for a W-rong answer, causing the dreaded wrong-answer BUZZER sound along with an explosive BUZZ graphic (see below).
--The Spacebar may be pressed to skip this question and return to the Get Ready screen where all buzzers will be reset and the next question may be presented. Player scores are not affected when the Spacebar is pressed.
The Right screen is displayed when the computer operator presses the letter R (Right answer) on the previous Namesscreen. This congratulatory screen will appear with a victorious DING sound.
The current “right answer” point value is added to the player’s score.
All buzzers and keys are deactivated on this screen except for the Spacebar.
Press the Spacebar to reset all the buzzers and return to the Get Ready screen where the next question may be presented.
The Wrong screen is displayed when the computer operator presses the letter W (Wrong answer) key on the previous Names screen. This dreaded WRONG screen will appear along with a disqualifying “buzz” sound.
The current “wrong answer” point value is subtracted from the player’s score.
The buzzer for the player who provided the wrong answer will now be disabled, but any player who has not yet answered this question may still race to “buzz-in” while this screen is being displayed and attempt to answer the question.
As always, pressing the Spacebar skips any further “buzz-in” attempts and returns to the Get Ready screen where all player buzzers are reset and the next question may be presented.